Auto Turret

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Description
The Auto Turret is a placed object used to detect enemies and shoot with its armed weapon. It detects enemies if the enemies were to reach its 180 degrees detection range or shoot the turret. The Auto Turret ignores the Tool Cupboard authorizations and only shoot people not in its authorize list so you and your team must authorize to it manually. You can arm any ranged weapons onto the Auto Turret and insert the ammo of the equipped weapon. You must turn the turret off in order to refill ammo and weapon slot. The Auto Turret can be turned on if the Power In slot is powering at least 10 rWm. There are 3 extra slots (Has Target, Low Ammo, No Ammo) that you can set up with Smart Alarm or traps, you must have 11 rWm for the Auto Turret to power the 3 slots. As an example, if someone walks into the detection range of the Auto Turret, 1 rWm will be used up to power out the Has Target slot. The Auto Turret has 2 modes, Peacekeeper and Attack All. By default, Attack All mode makes the turret targets unauthorized players. Peacekeeper mode only shoots hostile players that has the red sight icon on the top right corner, it works just like the Outpost turrets and Bandit Camp turrets.
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